Sunday 5 June 2016

New Designers: Final 7 Images & Updated Business Card

I have now created a wireframe render of the interior of the ship. I have also brightened the image on my business card to make sure it doesn't print too dark.










Wednesday 1 June 2016

New Designer: 7 Images and Business Card

Here are 8 images for the posters and a business card design. I need to make a decision on what image to leave out for the posters. I'm also not sure about the concept art page and think it might need to be re-done






Business Card



Sunday 1 May 2016

ESPIAL - Final Animation Draft

I have now put together all my renders and created a soundscape for my final animation. I think some of the sound effects need to be toned down in some areas as I feel they drown out the voiceover. There is a screenshot below of the soundscape in Audition (listen with headphones to get full effect). Any feedback welcome.                                                                                                                                                                                                                                                                               ESPIAL - Final Animation Draft from Will Huntley on Vimeo.


Wednesday 13 April 2016

Major Project: Making of Start

Due to recently starting to render my animation I haven't had a lot to post on my blog. However whilst the rendering has been in process I have made a start at creating the Making Of for my project. I have decided to make a Manual/Handbook for the space station that the occupant has annotated and graffiti-ed on. Below are a few sections that I have put together so far.







Thursday 24 March 2016

Major Project: Espial Pre-Viz with Voiceover

Since my first draft pre-viz I have managed to fix the issue of the glitches when transferring from each section. I have also added in some more personal objects to make the environment seem more lived-in. There are few floating objects that need editing as they haven't been animated in the right place for when the camera passes by. Also the tape effect on the voiceover needs more work to get rid of the clicking sounds. There are now hand-prints and smudges on the glass at 2:05, they don't show in the pre-viz but can be seen in the test render below.









Tuesday 15 March 2016

Major Project: Lighting Alterations

Due to catching a virus and an ear infection I haven't been able to get as much completed on my project as I had hoped in the past days but I have been able to make some alterations to the lighting in order to create better atmospheres. 









Sunday 6 March 2016

Major Project: Prev-Viz Test

I've made a start at animating, although there are a lot of things that need smoothing and editing the main focus was to test out transferring from each section without an obvious seem in the animation. The changes come at 1:04 and 2:28. There is a noticeable change in speed from the transfers but this can be fixed with enough editing.






Saturday 27 February 2016

Major Project: All Sections Update

I've gone back through each section and added in the miscellaneous objects and also altered some of the textures, modelling and lighting. I still need to get some family photos and also create some varied textures for the computer screens. The emitters I've created also need a bit of work.













Major Project: Updated Tape Player

I have now updated the tape player for my animation as the old one was far too basic and didn't really look like a realistic tape player.



Monday 22 February 2016

Major Project: Section 3 Updated Textures

I have now added some mad ramblings and scribbles on the walls of the final section of the ship. I've also been editing the lighting in some areas. My next step is to add some emitters for steam coming out of broken pipes and sparks from split wires.